omg... parando de usar meus goblins em 3, 2,1...
omg... parando de usar meus goblins em 3, 2,1...
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Loot
Gold/Elixir
Gold and Elixir can be stolen from three types of Resource Buildings: storages, mines/collectors and the Town Hall.
- Storages: The percentage of Gold/Elixir that can be stolen from storages is 20% and is capped at 198,000. This means that if more than 990,000 is being held in storages, it is subject to the cap.
- Mines/Collectors: The percentage of Gold/Elixir that can be stolen from mines/collectors is 50% and is capped only by the storage capacity of the mine/collector.
- Town Hall: There is an additional 1,000 of each resource that can be stolen inside the Town Hall.
Therefore, calculated loot = (20% x stored resources, up to 198,000) + (50% x amount in mines/collectors) + 1,000. This means that the maximum calculated loot, for each resource, that can be stolen from 1 opponent (with maxedmines/collectors and full storages, and same Town Hall level) is: 198,000 + (7 x 75,000) + 1,000 = 724,000.
These figures are before the loot multiplier is applied. The loot multiplier is what is behind the loot "penalty" and the loot "bonus". The amount of available loot = calculated loot x loot multiplier. The loot multiplier is determined as follows:
- 5% for attacking someone with a Town Hall (TH) 4+ levels lower than the attacker's.
- 25% for attacking someone with a TH 3 levels lower than the attacker's.
- 50% for attacking someone with a TH 2 levels lower than the attacker's.
- 90% for attacking someone with a TH 1 level lower than the attacker's.
- 100% for attacking someone with a TH level equivalent to the attacker's.
- 110% for attacking someone with a TH 1 level higher than the attacker's.
- 150% for attacking someone with a TH 2 levels higher than the attacker's.
- 200% for attacking someone with a TH 3+ levels higher than the attacker's.
The comprehensive formula for finding available loot is as follows:
Where:
- total amount of loot in all storages
- total amount of loot in all mines or collectors
- total amount of loot in the Town Hall
NOTE: The 1,000 that the Town Hall stores is subject to the PENALTY but not the BONUS, as 1,000 of eachresource is the most it can ever store.
The maximum theoretical Gold or Elixir loot is as follows:
In practice this is almost impossible for someone to actually raid, though.
Dark Elixir
Dark Elixir Storages have 5% of their contents available for raiding and Dark Elixir Drills have 75% available for raiding. The cap for raiding from the storage is 2,000, while the drills are raidable according to (75% of uncollected DE) x (loot multiplier) or the maximum capacity of the drill, whichever is lower.
The comprehensive formula for finding Dark Elixir loot is as follows:
Where:
- total amount of loot in the Dark Elixir Storage
- amount of loot in each Dark Elixir Drill
- maximum capacity of each Dark Elixir Drill
The maximum theoretical Dark Elixir loot is as follows:
extraído de: Raids - Clash of Clans Wiki
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Meu inglês é péssimo, tem como resumir?
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é...seria bom um resumo dessa parada toda ae...
outra coisa, a galera tá ativa no clã?
eu comecei a jogar pra poder participar do clã aqui do MaisEV, to com 300 troféus já, e to upando bagaraio, dai se a galera daqui não estiver ativa, nem rola de eu sair do clã que entrei...em que os caras tão dando mó help lá :/
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Cheguei no joguinho.
Meu nick eh ' crazy rooster '
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hj a tarde saio do meu clã, e mando pedido pra entrar no clã maisev
é o segundo da busca lá né? com 35 integrantes?
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Tem q upar a parada la de 40k gold neh?
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